Daphne: Did I really wear that outfit years ago?
Beware: Spoilers may follow.
From 1998 to 2005, Scooby-Doo had various direct-to-video movies often showcasing real monsters created by humans. This movie was the 4th one to do so and proves to be an enjoyable addition among them.
The story is that Scooby Doo and the gang are visiting an old named Eric at college who has created a video game based on their Mystery Inc. Adventures. However a virtual creature comes out of the game called the Phantom Virus and attempts to attack. In attempt to capture the Phantom Virus, a laser capable of transporting any object into cyberspace, is activated transferring the gang there as well. Thus they must traverse through the whole game, the goal of finding a box of Scooby Snacks in each level while also taking on the Phantom Virus.
The story follows the basic Scooby Doo formula and tropes, which is fine given if there’s something interesting to work it into and fortunately, the movie does. When the gang enters the final level they meet their virtual counterparts who resemble themselves from the original series (aside from Scooby). There are some laughs and imagination in seeing the real world characters interact off their virtual counterparts. It’s a nice touch of nostalgia for long time fans and the animators did well in trying to make the virtual world characters look as much like the original series to the best of their ability. If there is one problem I have with this it’s that Casey Kasem didn’t voice Shaggy in this movie and it really shows and can get distracting.
The Cyberspace world is very creative in its various environments. Each level takes place in a completely different environment. There’s one on the moon, a Roman coliseum, the dinosaur age, the medieval age, etc. All of it is very creatively animated and it gives a good sense of adventure. I actually wouldn’t mind playing some of it as an actual game.
The Phantom Virus had a spooky design and voice that felt in vein of monsters from the original series. The movie also brought back real versions of several past monsters into the mix such as the gator ghoul, the creeper, and the Tar Monsters and the movie did well in recreating their designs for the modern era but also putting them in a classic environment that added the sense of spookiness.
Scooby Doo and the Cyber Chase doesn’t have the same punch and horror as say, Zombie Island but it provides an enjoyable experience and a nice blast to the past through being modern. In utilizing the Scooby Doo formula, it has a great deal of fun in twisting them in its own way by having the gang interact with themselves and visually showing how much has changed and how much has remained the same over the years. I honestly wouldn’t mind the movie expanding on this idea in a more thought-provoking manner in how the characters have changed going for more of a meta angle or maybe having the gang other incarnations meet up with the classics.